# Simplify Meshes

Reduce the number of vertices in a mesh in order to improve runtime and memory performance. If viewing angle to a mesh is rather steady, it is a preferred approach to maintain higher amount of vertices at the silhouette and mainly reduce vertices in front view.

<div drawio-diagram="1806"><img src="https://doc316en.candera.eu/uploads/images/drawio/2023-02/drawing-4-1676620086.png" alt=""/></div>

<div class="contents" id="bkmrk-a-strongly-simplifie"><div class="textblock"><dl class="note"><dt></dt><dd><p class="callout info">A strongly simplified mesh does not necessarily lead to a diminished quality of visual appearance, if the level of detail matches the use case rendered (See also <span style="color: rgb(230, 126, 35);">[LOD Management](https://doc316en.candera.eu/books/performance-optimization/page/use-lodlevel-of-detail-management)</span>).</p>

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