Building an Application Library Open CMake Gui, fill in source and build directory and click Configure. A Dialog opens: Select “Ninja” as build system and check “Select toolchain file” Select: cgi_studio_devices\src\Android\ToolchainFiles\GCC-toolchain-x86_64-Android.cmake or cgi_studio_devices\src\Android\ToolchainFiles\GCC-toolchain-ARM64-Android.cmake depending what you need. After first configure run, perform following cmake configurations: MLC_SIMULATION :=OFF    (This is only relevant in case of an MLC application) ANDROID_PLATFORM_LEVEL := This should be smaller or equal the android version of your device. (If you don’t select a level, the toolchain file decides. This might then not be what you want) Finally click “Configure” once more, then “Generate” afterwards. If you created the corresponding Asset-Libraries within the designated “Assets” directory before, the platform-specific one gets also copied to the build folder, which is very handy for deploying (see next section). In a CMD window navigate to you build folder and type ninja. This builds the application and should deliver you a libApplicationLib.so file, which we’ll need for the next steps.