Enabling Warping

Following are the display settings required to enable warping in Candera:

  1. Enable warping
  2. Set warp matrix
  3. Set warp image bounds
  4. Apply display settings

Candera’s Display class uses a transaction based execution model for setting properties. Several changes can be queued. Changes have to be applied explicitly via a call to Display::ApplyChanges(). Warping matrix data from the warping library can be used directly in Candera.


Revision #5
Created 2023-02-16 07:01:15 UTC by Tsuyoshi.Kato
Updated 2024-07-31 23:16:24 UTC by Tsuyoshi.Kato