# Fusion

# General Overview

### Functional Overview

Fusion is an editor that seamlessly combines the **behavior tree** and the **properties panel** in a powerful, yet intuitive interface.

- The **behavior tree** is presented as a clear, well-structured diagram for easy visualization. The behavior tree remains accessible through the extra scene tree, located on the right side of the scene tree panel.
- Node properties can be edited directly within the Fusion diagram or, alternatively, through the properties panel.

This integrated approach provides flexibility and enhances the efficiency of managing behaviors and properties in your scene.

<p class="callout info">For more information on using behaviors, see <span style="color:rgb(230,126,35);">[Behaviors](https://doc316en.candera.eu/books/controls-and-behaviors/chapter/behaviors)</span>.</p>

[![image.png](https://doc316en.candera.eu/uploads/images/gallery/2024-09/scaled-1680-/IbSimage.png)](https://doc316en.candera.eu/uploads/images/gallery/2024-09/IbSimage.png)

#### Benefits of using Fusion Editor

- **Clear Visualization**  
    Fusion Nodes that compose increasingly complex HMI elements are presented in a clear, consolidated view, making it ideal for presentations and design reviews.
- **Comprehensive Information**  
    All relevant details are visible in one place, significantly reducing man-hours required for reviews and analysis
- **Seamless Integration**  
    Fusion diagrams can be incorporated into solution reports, supporting the creation of detailed design documents.

####  Main features

- **Visual Management**   
    Provides a graphical interface for managing Fusion Nodes and their interactions within the scene
- **Editor Operations**  
    Includes essential functions such as automatic alignment, magnification adjustment, zoom in/zoom out and Undo/Redo.
- **Color-Coded Display**   
    Each Fusion Node is visually distinguished through color coding for improved clarity.
- **Automatic Filtering**  
    Fusion displays only attachable Fusion Nodes, streamlining workflow.
- **Properties Panel Synchronization**  
    Fusion ensures that Fusion Node properties remain synchronized with the properties displayed in the Properties Panel.
- <span style="color:rgb(0,0,0);">**Context Menu Support**  
    Offers quick access to relevant actions via a context-sensitive menu.</span>

# Fusion Editor UI

#### Opening Fusion

There are multiple ways to open Fusion.

- **Via the menu**  
    Navigate to **View &gt; Fusion &gt; Fusion**.
- **Via the Scene Tree Panel**  
    Select a Node in the **Scene Tree**, then click the \[Fusion...\] button in the **Extra Scene Tree** on the right.
- **Via the State Machine Panel** Select a State or Transition in the State Machine Editor, then click the \[Fusion...\] button in the **State Machine Behaviors panel** on the left lower half.

<div drawio-diagram="7620"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-12/drawing-5-1733495675.png" alt="drawing-5-1733495675.png"/></div>

Once Fusion is open, you can switch between Fusion and other editors (e.g. the Scene Editor) by selecting the corresponding tab.

To configure display preferences for the Fusion panel, open the Preferences dialog via the menu: **File &gt;** Preferences..., then navigate to [Preferences &gt; Environment &gt; Fusion](https://doc316en.candera.eu/books/preferences/page/fusion).

#### Fusion Diagram

When Fusion is opened, it always displays the Fusion diagram for the node currently selected in the Scene Tree Panel or the state/transition selected in the State Machine Editor.

A Fusion diagram consists of a [Top Node](https://doc316en.candera.eu/books/fusion/page/top-node), which serves as the root node, along with its attached behaviors, conditions and actions. The simplest Fusion diagram contains only the Top Node.

Fusion Nodes can be rearranged within the diagram using drag and drop. To select multiple nodes, click and drag a rectangle with your mouse to enclose the nodes you want to select.

<div drawio-diagram="8803"><img src="https://doc316en.candera.eu/uploads/images/drawio/2025-11/drawing-5-1764338845.png" alt="drawing-5-1764338845.png"/></div>

##### Path

The upper-left corner of the Fusion panel displays the path of the currently shown Top Node.

##### Up arrow

You can navigate to other Fusion diagrams by clicking the **Up Arrow** located in the upper-right corner of the Fusion panel.

- **When TopNode is an element that has a parent element**   
    (e.g. a Group Node in Scene Tree or a state enclosed within a parent state), pressing the **Up Arrow** will display the Fusion diagram of the parent element.
- **When TopNode is a transition or a state without a parent**  
    Pressing the **Up Arrow** returns you to **State Machine Editor**.
- **When TopNode is a scene**  
    The **Up Arrow** is disabled

##### Fusion Panel Toolbar

At the bottom of the Fusion panel, a toolbar provides controls for the panel display operations.

<div drawio-diagram="8804"><img src="https://doc316en.candera.eu/uploads/images/drawio/2025-11/drawing-5-1764341566.png" alt="drawing-5-1764341566.png"/></div>

<table id="bkmrk-1.-zoom-the-display-" style="border-collapse:collapse;width:600px;"><tbody><tr><td style="width:10px;">1</td><td style="width:170px;">Zoom</td><td>Adjusts the display magnification. You can enter a numerical value or use the mouse wheel to zoom in and out.</td></tr><tr><td style="width:10px;">2</td><td style="width:170px;">Rearrange layout</td><td>Automatically reorganizes the layout of Fusion Nodes within the diagram. This feature is particularly useful when nodes overlap or are difficult to view.</td></tr><tr><td style="width:10px;">3</td><td style="width:170px;">View whole layout</td><td>Automatically adjusts the display magnification to fit the entire diagram within the Fusion panel.</td></tr><tr><td style="width:10px;">4</td><td style="width:170px;">Switch to selected node</td><td>Centers the diagram on the selected Fusion Node. When a node is selected and this button is pressed, the display automatically positions the selected node in the center.</td></tr></tbody></table>

# Basic Operations

#### Diagram Display Operations

Refer to <span style="color:rgb(230,126,35);">[Fusion Editor UI](https://doc316en.candera.eu/books/fusion/page/fusion-editor-ui)</span> for an overview of the basic operations associated with the diagrams displayed in Fusion.

#### Diagram Bird's Eye

The Diagram Bird's Eye panel is a separate panel that provides a comprehensive overview of the entire Fusion diagram. It also highlights the section currently visible in Fusion panel, making it particularly useful when working with large diagrams.

To open this panel from the menu, navigate to **View &gt; Fusion &gt; Diagram Bird's Eye**.

A complete documentation is available in <span style="color:rgb(230,126,35);">[Diagram Bird's Eye](https://doc316en.candera.eu/books/solution-handling/page/diagram-birds-eye)</span>.

#### Adding a Fusion Node

New Fusion nodes can be added to any existing Fusion node that has a connector on its right side. All Fusion nodes are interconnected through links.

<div drawio-diagram="3547"><img src="https://doc316en.candera.eu/uploads/images/drawio/2023-05/drawing-4-1684910997.png" alt="drawing-4-1684910997.png"/></div>

To add a new Fusion node, follow the steps below:

1. Drag the Fusion node's connector to the right and hold the mouse button 
    - While dragging, a link will appear, following the mouse movement.
2. Release the mouse button at any position. 
    - The Select Behavior dialog opens, displaying a list of available behaviors. <div drawio-diagram="6701"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725619873.png" alt="drawing-5-1725619873.png"/></div>
3. Click into the input field at the top of the dialog and start typing the name of the desired behavior. 
    - As you type, the list will be filtered to help you locate the behavior more easily.  
        <div drawio-diagram="8828"><img src="https://doc316en.candera.eu/uploads/images/drawio/2025-12/drawing-5-1764931729.png" alt="drawing-5-1764931729.png"/></div>
4. When you find the desired behavior double-click it to select. 
    - A new Fusion node will be created and linked to the Fusion node whose connector you dragged in step 1.

<p class="callout info">Alternatively, you can browse through the list of behaviors without using the input field. The behaviors are organized in the same way as they appear in the **toolbox**.</p>


#### Collapsing and Expanding a Fusion Node

Each Fusion Node has an expand/collapse button located in the upper-right corner. Clicking this button toggles the node between expanded and collapsed.

<div drawio-diagram="8829"><img src="https://doc316en.candera.eu/uploads/images/drawio/2025-12/drawing-5-1764934855.png" alt="drawing-5-1764934855.png"/></div>

#### Reference Fusion Node

You can create a reference to behaviors available in the solution. For more information about this operation, see <span style="color:rgb(230,126,35);">[Behaviors: Deep Copy/Paste Operation](https://doc316en.candera.eu/link/566#bkmrk-behaviors%3A-deep-copy)</span>. A reference icon appears in the top-left corner of the Fusion node that corresponding to that reference behavior. This icon is identical to the one displayed for the behavior in the Extra Scene tree. Click the reference icon to navigate directly to the referenced Fusion node.

<div drawio-diagram="6704"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725620421.png" alt="drawing-5-1725620421.png"/></div>

#### Fusion Group (Behavior Group)

  
**Fusion Nodes** can be grouped together into a **Fusion Group,** providing an effective way to optimize and simplify the management and organization of Fusion diagrams. Groups can be renamed as desired or duplicated for reuse. Unlike a <span style="color:rgb(230,126,35);">[**Behavior Building Block**](https://doc316en.candera.eu/books/controls-and-behaviors/page/behavior-building-blocks-behavior-blocks)</span>, creating a Fusion Group is faster and doesn't require template creation.

##### Creating a Fusion Group

- Select the target Fusion nodes
- Open the <span style="color:rgb(230,126,35);">[the context menu](#bkmrk-context-menu--)<span style="color:rgb(0,0,0);"> and choose **\[Create Group\]**</span></span>.

##### Navigating Fusion Groups

- **Double-click** the created Fusion Group to display a diagram of the grouped Fusion nodes.
- To return to the previous diagram level, either 
    - Click the arrow in the upper-right corner of the Fusion Group diagram or
    - **Double-click** the top node in the group

<div drawio-diagram="5301"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-02/drawing-5-1708671722.png" alt="drawing-5-1708671722.png"/></div>


#### Selecting Multiple Fusion Nodes

You can select multiple nodes using either of the following methods:

- **Ctrl + Click** each Fusion node to add it to the selection
- **Rectangular Selection:** Click and hold the left mouse button, then drag to draw a rectangle around the nodes you want to select.

#### Moving Fusion Nodes

To move a selection of **Fusion nodes**, drag them to the desired location within the **Fusion panel**. This applies to both a single node and multiple selected nodes.

#### Copy and Paste a Fusion Node

To copy and paste a selection of Fusion nodes, use the following keyboard shortcuts:

- **Ctrl + C** ... Copy the selected node(s)
- **Ctrl + V** ... Paste the copied node(s)

This works for both single nodes and multiple selected nodes.

#### Delete a Fusion Node

You can delete a **Fusion node** using one of the following methods:

- Select the target node and press the **Delete** key on your keyboard.
- Open the <span style="color:rgb(230,126,35);">[context menu](#bkmrk-context-menu--)</span> and choose **Delete**.

The deletion process depends on whether the target Fusion node has references:

##### 1. Target Fusion Node is a Leaf Node

- **Delete** the node using either the **Delete** key or the **context menu** option
- The **Delete Item dialog** will be opened.
- Review the contents and click **OK** to permanently delete the node.

[![delete_fusion_node_reduced.gif](https://doc316en.candera.eu/uploads/images/gallery/2025-12/delete-fusion-node-reduced.gif)](https://doc316en.candera.eu/uploads/images/gallery/2023-10/eng-deletefusion.gif)

##### 2. Target Fusion Node has Children

- Delete the node using either the **Delete** key or the **context menu** option.
- A prompt will appear asking if you want to delete the connected behaviors as well. 
    - Click **No** to delete only the node itself.
- The **Delete Items** dialog box will be opened.
- Review the contents and click **OK** to confirm deletion.
- Any child Fusion nodes connected to the target node will be automatically reconnected to the **top node.**

[![delete_fusion_node_behaviors_reduced.gif](https://doc316en.candera.eu/uploads/images/gallery/2025-12/delete-fusion-node-behaviors-reduced.gif)](https://doc316en.candera.eu/uploads/images/gallery/2025-12/delete-fusion-node-behaviors-reduced.gif)

#### Re-Structuring the Nodes in a Fusion Diagram

The Top Node is the only node that can remain in a Fusion diagram without a link, provided he is the sole node in the diagram. All other Fusion nodes must be connected via a link. Deleting the link directly is not possible.

##### Re-Link a Connected Node to the Diagram's Top Node

Any Fusion node can be re-linked to the Fusion diagram's top node using one of the following methods:

- Right-click on the left connector of the node to link it to the top node.
- click and drag the connected link away from the left connector, then release the mouse button.
- Right-click on the right connector of the node, which your node is linked to (this allows re-linking multiple nodes with a single click)

##### Change the Node a Fusion Node is Linked To

To link an already connected node to another node click the right connector of the node you want to connect from and drag a link to the node that should be connected.

#### Undo/Redo operation

You can perform **Undo** and **Redo** actions in two ways:

- **Toolbar Icons:** Click the **Undo** or **Redo** icons in the toolbar.
- **Keyboard Shortcuts**: 
    - **Ctrl + Z** ... Undo the last action
    - **Ctrl + Y** ... Redo the previous undone action.

#### <span style="color:rgb(0,0,0);">Context Menu</span>

After selecting a **Fusion node**, right-click to display the **context menu** with the following operations:

<div drawio-diagram="4622"><img src="https://doc316en.candera.eu/uploads/images/drawio/2023-10/drawing-4-1698219242.png" alt="drawing-4-1698219242.png"/></div>

<table class="align-center" id="bkmrk-lock-performs-an-edi" style="border-collapse:collapse;width:88.3951%;height:669.55px;border-width:1px;"><colgroup><col style="width:31.1496%;"></col><col style="width:68.8504%;"></col></colgroup><tbody><tr style="height:35.3833px;"><td class="align-left" style="border-width:1px;height:35.3833px;">Save as Behavior Building Block</td><td class="align-left" style="border-width:1px;height:35.3833px;">Saves the currently selected Fusion node as a <span style="color:rgb(230,126,35);">[Behavior Building Block](https://doc316en.candera.eu/books/controls-and-behaviors/page/behavior-building-blocks-behavior-blocks)</span>.

</td></tr><tr style="height:35.3833px;"><td class="align-left" style="border-width:1px;height:35.3833px;">Suppress All Warning</td><td class="align-left" style="border-width:1px;height:35.3833px;">Hides behavior-related warnings in <span style="color:rgb(230,126,35);">[Problems Browser panel](https://doc316en.candera.eu/books/solution-handling/page/problems-browser)</span>.

</td></tr><tr style="height:46.2667px;"><td class="align-left" style="border-width:1px;height:46.2667px;">Create Group</td><td class="align-left" style="border-width:1px;height:46.2667px;">Groups the currently selected nodes into a **Fusion Group**.

This option appears when multiple **Fusion nodes** are selected.

</td></tr><tr style="height:80.1667px;"><td class="align-left" style="height:80.1667px;border-width:1px;">Lock</td><td class="align-left" style="height:80.1667px;border-width:1px;">Locks the selected Fusion nodes, preventing any modification. The connector of a locked Fusion node will be grayed out and no additional Fusion node operations can be performed.

Note that locking the **top node** will lock all connected Fusion nodes.

</td></tr><tr style="height:79.8667px;"><td class="align-left" style="border-width:1px;height:79.8667px;">Unlock</td><td class="align-left" style="border-width:1px;height:79.8667px;">Unlocks the currently selected Fusion node.

This option is displayed when the currently selected **Fusion node** is locked . If multiple Fusion nodes are selected, this option is displayed only when **all selected Fusion nodes are locked**.

</td></tr><tr style="height:63.0667px;"><td class="align-left" style="border-width:1px;height:63.0667px;">Force Unlock</td><td class="align-left" style="border-width:1px;height:63.0667px;">**Force** all locks to be released.

This option is displayed when **Top node** is **locked** and Fusion nodes connected to it are selected.

</td></tr><tr style="height:63.0667px;"><td class="align-left" style="height:63.0667px;border-width:1px;">Clone

</td><td class="align-left" style="height:63.0667px;border-width:1px;">Creates an **identical copy** of the selected node. The cloned Fusion node will have the same name as the original, with an appended numerical suffix for differentiation.

</td></tr><tr style="height:46.2667px;"><td class="align-left" style="height:46.2667px;border-width:1px;">Copy</td><td class="align-left" style="height:46.2667px;border-width:1px;">Copies the selected Fusion node. This operation is the same as the keyboard shortcut **Ctrl + C**.</td></tr><tr style="height:46.2667px;"><td class="align-left" style="height:46.2667px;border-width:1px;">Cut</td><td class="align-left" style="height:46.2667px;border-width:1px;">Cuts the selected Fusion node. This operation is the same as the keyboard shortcut **Ctrl + V**.

</td></tr><tr style="height:35.3833px;"><td class="align-left" style="height:35.3833px;border-width:1px;">Delete</td><td class="align-left" style="height:35.3833px;border-width:1px;">Performs a <span style="color:rgb(230,126,35);">[delete operation](#bkmrk-delete-a-fusion-node)</span> on a selected Fusion node.

</td></tr><tr style="height:43.7833px;"><td class="align-left" style="border-width:1px;height:43.7833px;">Paste</td><td style="border-width:1px;height:43.7833px;">Pastes the copied/cut Fusion node to the specified location.

This option appears after performing a **Copy** or **Cut** operation.

</td></tr><tr style="height:29.4667px;"><td class="align-left" style="border-width:1px;height:29.4667px;">Rename</td><td class="align-left" style="border-width:1px;height:29.4667px;">Renames the selected Fusion node. Enter a new name in the provided input field.

</td></tr><tr style="height:29.8px;"><td class="align-left" style="height:29.8px;border-width:1px;">Change Header Color</td><td class="align-left" style="height:29.8px;border-width:1px;">Changes the header color of the Fusion node to any color. Choose a color in the Color Palette dialog that will be opened.</td></tr><tr style="height:35.3833px;"><td class="align-left" style="height:35.3833px;border-width:1px;">Restore Default Header Color</td><td class="align-left" style="height:35.3833px;border-width:1px;">Restores the default header color specified in \[ <span style="color:rgb(230,126,35);">[Preferences &gt; Fusion ](https://doc316en.candera.eu/books/preferences/page/fusion)</span>\].</td></tr></tbody></table>


#### <span style="color:rgb(0,0,0);">Double Click operation</span>

<span style="color:rgb(0,0,0);">Double-clicking on a **Fusion node** changes the display as follows:</span>

- <span style="color:rgb(0,0,0);">**State Machine Element**   
    </span><span style="color:rgb(0,0,0);">-&gt; Opens the **State Machine Editor** screen for the selected element</span>
- <span style="color:rgb(0,0,0);">**Behavior Building Block Node**   
    -&gt; Displays the **Fusion diagram** of the target Behavior BuildingBlock's template.</span>
- <span style="color:rgb(0,0,0);">**Behavior Group**   
    -&gt; Shows the **internal structure** of the group</span>

<div drawio-diagram="4658"></div>

# Top Node

The <span style="color:rgb(230,126,35);">[Fusion node diagram](https://doc316en.candera.eu/books/fusion/page/fusion-editor-ui)</span> in the Fusion panel always starts with the top node. The **Top Node** serves as root node in the Fusion diagram and is fixed, meaning it cannot be deleted from the Fusion Editor.

The **Top Node** corresponds to the node selected in the scene tree. If Fusion is launched from within the State Machine Editor, it represents the State Machine Element (such as a State or Transition) that was selected when starting Fusion.

<div drawio-diagram="3530"><img src="https://doc316en.candera.eu/uploads/images/drawio/2023-05/drawing-4-1684829304.png" alt="drawing-4-1684829304.png"/></div>

#### Top Node Connector

The Top Node has a **single connector on its right side**, which is used to create and connect other Fusion Nodes.

For details on connecting Fusion Nodes, see [<span style="color:rgb(230,126,35);">Basic Operations</span>](https://doc316en.candera.eu/link/1060#bkmrk-adding-a-fusion-node).

<div drawio-diagram="3532"><img src="https://doc316en.candera.eu/uploads/images/drawio/2023-05/drawing-4-1684829402.png" alt="drawing-4-1684829402.png"/></div>

#### Selecting a Top Node

The following types of nodes can serve as the Top Node in a Fusion diagram:

- <span style="color:rgb(0,0,0);">[<span style="color:rgb(230,126,35);">Predefined</span> <span style="color:rgb(230,126,35);">CGI Control Templates</span>](https://doc316en.candera.eu/books/controls-and-behaviors/chapter/predefined-controls)</span>
- <span style="color:rgb(230,126,35);">[Custom User Controls](https://doc316en.candera.eu/books/controls-and-behaviors/page/create-controls)</span> and **Instantiated controls** with user defined properties
- <span style="color:rgb(230,126,35);">[Behavior Building Block Templates](https://doc316en.candera.eu/books/controls-and-behaviors/page/behavior-building-blocks-behavior-blocks)</span>
- <span style="color:rgb(230,126,35);">[State Machine Elements](https://doc316en.candera.eu/books/state-machine/page/components-in-state-machine)</span> (e.g. States, Transitions)
- 2D/3D Scene Nodes
- <span style="color:rgb(0,0,0);">Behavior Groups</span>

To select a Top Node:

1. In the Scene Tree, click the desired node.
2. The adjacent **Extra Scene Tree** lists the **Behaviors** and **Effects** of the node selected in the Scene Tree along with a **\[Fusion...\]** button.
3. Click the **\[Fusion...\]** button to open the Fusion Editor.
4. The Fusion Editor will display the selected node as the **Top Node** in the Fusion diagram.

<div drawio-diagram="7622"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-12/drawing-5-1733495849.png" alt="drawing-5-1733495849.png"/></div>

If the Fusion Editor is already open, selecting any node in the Scene Tree will automatically update the Fusion Editor to display the Fusion diagram for the corresponding node.

The choice of a Top Node depends on the specific use case. For example:

- It can be a **button** in the Scene Tree from which you want to detect click events.
- It could be a **scene node** whose property value you need to monitor to trigger an action.

Essentially, the **Top Node** is the element that acts as the **source or recipient of events or values** to be processed.

#### Fusion Node Categories

The following type of behaviors can be connected connected to the top node in Fusion:

- Action Fusion Node
- Condition Fusion Node
- Behavior Fusion Node
- Behavior Group Fusion Node (BehaviorBuildingBlock)

In addition to these, **reference Fusion nodes** within Action, Condition, Behavior Fusion node can also be connected.

<p class="callout info">The color of each Fusion node category - including the **Top Node** - as displayed in the Fusion Editor can be customized in <span style="color:rgb(230,126,35);">[Preferences](https://doc316en.candera.eu/books/preferences/page/fusion)</span>.</p>

# Configuration example

This <span style="color:rgb(0,0,0);">page </span><span style="color:rgb(224,62,45);"><span style="color:rgb(0,0,0);">explains </span></span>how to use Fusion to configure operations related to "<span style="color:rgb(230,126,35);">[Set Text](https://doc316en.candera.eu/link/572#bkmrk-set-text-example)</span>", which is one examples of applying a behavior within a Fusion diagram.

#### Prepare Nodes in the Scene Editor

1. In the Toolbox, navigate to **Control &gt; Touchable.**
2. Drag and drop a **TextButton** control onto the Scene Editor. 
    - In the Scene Editor, a TextButton has been created.
3. In the Toolbox, navigate to **Node 2D**.
4. Drag and drop a **Text Node** onto the Scene Editor. 
    - In the Scene Editor, a TextNode has been created.
5. Adjust the position of the Text Node so that it is placed next to the **TextButton** in the Scene Editor. 
    - In the Scene Editor, a TextButton and a TextNode are next to each other.
    - In the Scene Tree panel, TextButton and TextNode are part of the scene tree. <div drawio-diagram="8856"><img src="https://doc316en.candera.eu/uploads/images/drawio/2025-12/drawing-5-1765540034.png" alt="drawing-5-1765540034.png"/></div>

#### Configure the TextButton in Fusion

1. In the Scene Tree panel, select the TextButton and click the **\[ Fusion... \]** button in the Extra Scene Tree. 
    - Fusion will be opened, displaying the TextButton's Fusion diagram. <div drawio-diagram="7624"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-12/drawing-5-1733496007.png" alt="drawing-5-1733496007.png"/></div>
2. In Fusion, at the TextButton's Fusion Node change the Text property to "Change Text". 
    - This is the same as editing the TextButton's Text property in the Properties panel. <div drawio-diagram="6711"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725621844.png" alt="drawing-5-1725621844.png"/></div>
3. In Fusion, click the **Action connector** on the right side of the **Event Handler** Fusion Node. 
    - The Select Behavior dialog will be opened.
4. Click into the input field in the top of the dialog and start typing **Set Text**. 
    - The list of behaviors will be narrowed down while typing.
5. In the dialog, double-click the **SetText** behavior. 
    - A new Fusion node **Set Text** has been created, connected to the Event Handler's Actions connector. <div drawio-diagram="6713"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725622077.png" alt="drawing-5-1725622077.png"/></div>
6. In Fusion, click the Select Item icon at the **TargetNode** property of the added **Set Text** Fusion node. 
    - The **Choose Item** dialog will be opened. <div drawio-diagram="5303"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-02/drawing-5-1708673491.png" alt="drawing-5-1708673491.png"/></div>
7. In the **Choose Item** dialog, select the **TextNode** and click **\[OK\]**. 
    - The **TargetNode** for the **Set Text** behavior is the scene's TextNode. <div drawio-diagram="6714"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725622142.png" alt="drawing-5-1725622142.png"/></div>
8. In Fusion, configure the **Set Text** Fusion Node's **Text** Property to "**Hallo Fusion**". 
    - The Set Text behavior will set the TextNode's text to "Hallo Fusion", <div drawio-diagram="6715"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725622219.png" alt="drawing-5-1725622219.png"/></div>

#### Configure the TextNode in Fusion

1. In the Scene Tree panel, select the TextNode and click the **\[ Fusion... \]** button in the Extra Scene Tree. 
    - Fusion will be opened, displaying the TextNode's Fusion diagram.  
        <div drawio-diagram="7626"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-12/drawing-5-1733496062.png" alt="drawing-5-1733496062.png"/></div>
2. In Fusion, click the **Behaviors connector** on the right side of the **Text Node** Fusion Node. 
    - The Select Behavior dialog will be opened.
3. Click into the input field in the top of the dialog and start typing **Provide Text**. 
    - The list of behaviors will be narrowed down while typing.
4. In the dialog, double-click the **Provide Text** behavior. 
    - A new Fusion node **Provide Text** has been created, connected to the **Text Node's Behaviors** connector.  
        <div drawio-diagram="6718"><img src="https://doc316en.candera.eu/uploads/images/drawio/2024-09/drawing-5-1725622491.png" alt="drawing-5-1725622491.png"/></div>

#### Check the Scene in the Player

1. **Save** your work and **start** the **Player** to test the functionality of your configuration. 
    - The Player will be opened, displaying the configured scene.
2. **Click** on the **TextButton**. 
    - The **TextNode's** text will be changed to "**Hallo Fusion**".

<div drawio-diagram="8858"><img src="https://doc316en.candera.eu/uploads/images/drawio/2025-12/drawing-5-1765542027.png" alt="drawing-5-1765542027.png"/></div>