Frame Debugger

Added “Frame Debugger” which can be used to capture frames and events. Captured data includes frame timeline with important events (rendered nodes, camera, OpenGL calls) and color/depth/stencil buffer for selected nodes.


 


Revision #1
Created 2023-03-02 02:04:20 UTC by Kanai Tomoaki
Updated 2023-03-02 02:04:34 UTC by Kanai Tomoaki